Tuesday 15 November 2011

Film Production Analysis



Credit list: This short animated film was created by a young comic-artist called Jesus Orellana, he was the only one who worked on this film.
Why I chose this animation: The reason why I like this animation is because it is a sci-fi and fantasy short movie witch I really like, this movie also reminded me of Final Fantasy. The reason why the short movie reminds me of Final Fantasy is that the character design look the same and the way they have done the background reminds me of it as well.
What role I would like in the film and why: I would like to do the character design because I would like to have the honour of creating someones dream character.
What skills would I need to acquire this role: You will have to utilise and combine a whole range of skills. A character designer must create using a process that is one half design and the other half visual communication. I would have to develop my skills in thumb nail drawings and poses the reason why I have to work on my poses is because I can only do one pose and I would like to create more.
I researched this role to find out more detail on skills that I would need to qualify for this type of job. I have found Information on a job vacancy site.

Job Description

The 2D Facial Animator creates facial expressions, extremes and phonemes for stop motion animated characters. 2D designs and animation need to convey emotion, movement, action and personality, specifically focusing on lip sync. This position requires a level of sophistication of technique on a feature film level.

Note: This position will be located on-site at our Studio in Oregon. When sending samples, include a demo reel with 2D Animation lip sync samples, as well as expression sheet and turnarounds.

Essential Job Functions

  • Block in rough facial animation and phonemes for Director and/or Facial Animation Supervisor for their approval.
  • Work with Director and/or Facial Animation Supervisor to finalize animation.
  • Meet animation production deadlines as established by management.
  • Create facial expressions and extremes conveying emotion, movement, action and personality.
  • Read and break down dialogue tracks and plan shots.
  • Work with Directors on creating teeth and skull designs.
  • Work with Facial Animation Supervisor and Director of RP in making sure 2D animations fit within the Stop Motion pipeline

Qualifications

  • Bachelor’s degree in relevant area of study or equivalent combination of education and experience.
  • 3+ years experience as a 2D Facial Animator in the entertainment industry.
  • Experience working on a fully animated theatrically released Stop Motion and/or CG feature film a plus.
  • Strong understanding of traditional animation principles.
  • Ability to bring characters to life.
  • Stop Motion animation experience a plus.
http://www.animatedjobs.com/category/character-design/ Accessed 2/12/11

These are the other team members i would work with as a character designer.

Jobs in Pre-Production:

Production Designer Storyboard Supervisor
Art DirectorStoryboard Artist
DesignerStoryboard Assistant *
Character Designer
Prop DesignerLayout Supervisor
Background DesignerLayout Artist
Colour Stylist
Clean Up Artist /Design Assistant *

http://www.skillset.org/animation/careers/2D_drawn/ Accessed 2/12/11

What influences were there: I believe there are some similarity to final fantasy and Rosa, the reason why I believe that is because of the way the characters look and that detail and color that has been used. This style of work also reminds me of japans style of work. This film reminds me of tomb raider because of the action scenes. Another film it reminds me of is the animation Dead Space movie, the reason why it remind me of Dead Space, is because they both have a hunt scene and it has a sci-fi aura about it. Please see other post for further analysis (Comparison between Matrix and Rosa)
Email Request for Archive:

Dear Sir

I am a student studying for a degree in Animation at Plymouth College of Art in England. I thought that Jesus Orellana's work Rosa was really impressive, I especially like the way the character would focus on objects around her just like a cyborg would do. It would be greatly appreciated if I could have a copy of the film for our college archives. The reason why I would like a copy is so that other students can evaluate his style of work.

Many thanks

Jodie

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